VisDev

Visual Development & designing characters is one of my fave things to do:

Dec 262018
 
Mary Poppins Returns

Today is the sixth anniversary of the day I almost left this mortal coil. Ever since, December 26th has become my own personal day of thanksgiving, where I count myself lucky to be here at all. This year I’d like to write about the landmark year of 2016, when I worked on “MARY POPPINS RETURNS”

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Feb 262017
 
FINDING NEMO: more VisDev

Here are a few more visual development sketches done while working in Ralph Eggleston‘s art department on FINDING NEMO, way back in 2000. Some of my drawings of turtles and pelicans seen here (as well as designs for a moorish idol and sharks posted earlier) actually made it into the ART OF FINDING NEMO book.

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WALL-E: VisDev

 Posted by on November 26, 2016  Character design, RIGHTY Drawings, VisDev, Work  Tagged with: , ,
Nov 262016
 
WALL-E: VisDev

This is some visual development for WALL-E drawn back in early 2005 while I worked under the great production designer RALPH EGGLESTON in the Pixar ART department, before working in the story department on the same project. In its very earliest incarnation, WALL-E started as an idea developed by PETE DOCTER, but when it went

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Jul 042011
 
The Cranky Doggy

A fun project I worked on a few years ago was HUBERT’s BRAIN; a quirky short CG film produced by Wild Brain (the original, San Francisco branch) and directed by Phil Robinson & Gordon Clark. Starring Peter Falk (Columbo) Jonathan Harris (Lost in Space) and Bruce Campbell (Evil Dead) the film won an Outstanding Achievement

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