I have worked in three main types of work-spaces: at home (which is what I am doing now) in a big, company studio (either as a freelancer or on staff) and in a shared work space with other freelance artists. Each has something to be said for it. For me, the best thing and the worst thing about working in animation is that it is a collaborative medium. It is genuinely a great experience to be working in a team where the end result is greater than any of you could have achieved alone. Yet sometimes I do need to be able to close the door, have some thinking time, and get away from the politics. I have learned that a certain amount of “alone time” and communal time is required for my best work, and finding the balance between the two can be very tricky.
Working at home
My apartment is my studio these days and there is certainly plenty of freedom and alone-time but I generally don’t enjoy it very much. Part of the problem is not having any separation between work-
place and living-place (sometimes I never change out of my pyjamas all day) but the main issue is the lack of inspiration that comes from the company of creative human beings. No structure and no stimulation makes for some pretty powerful stagnation sometimes… In a perfect world I would be one of those creatively self sufficient people, but I’ve learned that just isn’t me… I like seeing other artists working around me as I work, and that is just as true even when I am working on my own personal projects.
Working at a company
I have spent a lot of time at big animation studios and for the most part they can be really fun places to work, even in those places where the quality of the work itself isn’t so great. I recently read an essay by BRAD HOLLAND (actually, his introduction to an old edition of LOVE and ROCKETS) where he theorised, in some very funny writing, as to what kind of hack would choose to work in a factory like an animation studio… which made me laugh even though I am the butt of this particular joke. (By the way, many years after he wrote that piece, I worked with Brad Holland briefly at Colossal Pictures. He had illustrated a print campaign that we were turning into animated commercials. His horror at seeing we animation monkeys attempt to ape his painting style was palpable…)
The very first animation studio I worked at certainly felt like a factory, but even so, It was exciting to be surrounded by other people who were drawing, painting and making things and ever since then I have really enjoyed working in studios surrounded by other artists, hacks or otherwise, because I find it very inspiring to see other artists’ way of working. I have learned so much just from having the chance to see how other people work and it never ceases to re-energise me.
For me, the downside of working in big studios is the inevitable politics that exists wherever there are more than 2 human beings… those little frictions and micro-dramas are the small price you pay for the many benefits of human company. Also, immersion in company culture can sometimes wear me out over time. I start to take the deadlines so seriously that I can lose perspective on life… For example:
Years ago, I was working at a studio making TV commercials, while my brother Jo was working in Mombassa, Kenya. Every few months he would propose that I should visit and accompany him on another of his adventures. Each time, I very much wanted to go but would put it off because of the “very important” work on my desk… That went on for almost two years until my brother finally left Kenya… so I never ever went. Now, these many years later, I cannot remember what was important enough to trump an African adventure with my brother… Probably a long since forgotten commercial featuring dancing sausages or singing candy… But if I had gone to Kenya and seen Kilimanjaro with my bro’ I would surely have remembered that experience for the rest of my life…
So while solitude leads to stagnation there can be problems working in a creative “village” as well… Sometimes a bit of detachment is a GOOD thing… it can give you a much needed perspective. I like working in big studios very much indeed, but sometimes I need to make sure that I can walk out the door and leave work AT WORK.
Shared workspace
The best balance I have ever found is to share a work-space with other artists. There is some of the camaraderie and creative stimulation of a big studio but with a minimum of the
company-politics to deal with. There is a measure of detachment, as you work on your separate projects, yet there isn’t too much isolation. There is the freedom of being “freelance” but with a certain amount of structure. There is also the stimulation of other artists and the networking that comes from their contacts. When it works well, there is also a great blend of working on paid jobs and personal projects (working on your personal projects while at at big companies can lead to intellectual property grey areas). When the mix of people is right this is my favourite working situation. You can also get the best of both worlds if you do some freelance work at a big studio but have your shared workspace to go to for your personal work.
There are a few things required to making this work. The first is to get the right mix of people. Hopefully you have a shared understanding of the Manifesto (Artists tend to hate the word “rules” so I think of it as the manifesto) which means that you have to have some overlap in what you consider the ground rules to be. Is it OK for me to have my buddy sleep on the couch at the workspace or hold a party there… that sort of thing.
The other thing to think about is the right ratio of people to the size of space that you are sharing. If it gets too crowded then it can become a raucous place to work and also you have to worry about the infrastructure stuff.. the chores.. who paid for what, who took the trash out etc… that can be a hassle. My experience is that the more members there are the more of a grey area that becomes..
But some of my best work experiences have been in shared work spaces. I hope to do it again someday.








Honorable mentions go to two other Korean films that I enjoyed, even though they were not as original as the ones already mentioned. “NATURAL CITY” has been described as a “Korean Blade Runner” in that it is set in a future where there are synthetic humans and the protagonist falls in love with a beautiful synthetic woman. “A TALE OF TWO SISTERS” is a gorgeously filmed taught psychological thriller with horror movie undertones (or is it the other way around?).
If you have a taste for something less high faluting (or emotionally harrowing) in a foriegn film, then you cannot falut any closer to the ground than “Turkish Star Wars” and “Turkish Spiderman” (AKA: “3 Dev Adam“). It is hard to find a “proper” copy of these films but don’t feel guilty for watching the grainy bootlegs (available for
In “Turkish Star Wars” they have swiped entire FX scenes from “STAR WARS” (the real one) which cut the effects budget down to… about $4.95 (or whatever a “Star Wars” VCR Bootleg costs in Instanbul). In the space-battle scenes, a grim Turkish “space-pilot” sits, wearing a natty Vespa helmet and Walkman headphones, while the world famous “Death Star” sequence is projected on a wall behind him, scene cuts intact.
At least the producers of “Turkish Spiderman” shelled out the money to make their own Spiderman costume (complete with scary eyebrows on the outside of the suit) which is worn by a squat pear-shaped man who has the inspiration of playing Spiderman as a knife-wielding villain… The highlight of this pulse-punding epic is seeing a chunky Captain America and a flabby El Santo teaming up to fight villainous potbellied Turkish Spidey in some pretty vigourous punch-ups where all kinds of 1970′s furniture gets smashed. It is certainly a lot easier to get those cross-over dream-teams to work when international copyright law isn’t an issue…
Still on the subject of movies, a yet to be released American cartoon this time, the
My pal
At this point we have just seen his 4th film LA STRADA, which continued some of the motifs that were in the first 3 but also got deeper, darker and more emotionally resonant. It features a great, mostly non-verbal, performance by Anthony Quinn who plays a surly theatrical strong-man who travels from town to town with his naive theatrical side kick played by Giullietta Massina (Fellini’s real-life wife). Anthony Quinn does a great job of humanizing a brute, monosyllabic character. There is one scene in particular, right at the very end of the film where the whole tragic story is replayed on Quinn’s face, that we had to replay ourselves just to catch it all.
I just heard some very bad news this morning. 
The wanker: JAMES A. BAKER III. AKA secretary of state under Reagan. He led the campaigns of the last four Republican presidents. Now he’s Bush’s personal envoy in charge of restructuring 
It describes itself as “a multiple Clio, OneShow and Communication Arts Annual award-winning interactive brand consultancy and design firm”. I have done some
The Rock drummer. Back in the early 1980′s when I still lived in Sydney, I was sometimes confused with this guy, even though he’s obviously way cooler than me. Being a rock drummer and all…. He was the original drummer for the power pop band
Hockey player: Of the San Jose Sharks, and previously of the Toronto Maple Leafs. I believe that he may be Canadian. Not likely to be confused with me given my complete lack of physical co-ordination, but if you came to my site looking for Candadian Hockey Jamie, then you need to go
Tennis Player: It’s true that I have taken tennis lessons in the past, but even so, it is unlikely that I would be confused with anyone so athletic. On the other hand he too was born in Scotland (he in Glasgow, me in Edinbugh) so we share more than a name… more about Scottish tennis Jamie
Christain rocker: If you are looking to rock hard in the lord, then you’ve come to the wrong place. I’m certainly not musical, and spiritually I’m bankrupt, so please go groove with the christian Jamie at his official website which is