Monkeybone
I worked on MONKEYBONE very briefly, helping with story beat boards. It was a fun gig, in part due to the location in The Presidio.
READ MORE..Cartoonist
Visual Development & designing characters is one of my fave things to do:
I worked on MONKEYBONE very briefly, helping with story beat boards. It was a fun gig, in part due to the location in The Presidio.
READ MORE..Animation tends to be an endless discussion until the money runs out, so I’m fond of this kooky title sequence for “とんねるずのみなさんのおかげでした” where there was no discussion at all.
READ MORE..I often don’t realise that I’m in a sweet spot till much later, but working on FRANKENSTEIN, I knew my luck even at the time.
READ MORE..Sometimes the budgets & schedules were too restrictive to make anything good, but a lot was learned during fast & cheap experimentation.
READ MORE..The great thing about directing an animated commercial was designing characters, storyboard, layouts and animation too.
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